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Base ClassCult PracticeHit Die: d8Primary: Wisdom, Charisma

Priest

Repent & Repeat

Amidst a campsite's flickering firelight, the adventurers rested, nursing their wounds from a skirmish. The Priest quickly prepared a makeshift stone altar, placing upon it his sacred book of rites. He chanted softly, invoking the Mending Wounds ritual. Each member approached in turn, their wounds sealing as the Priest traced symbols over them.

Class Features

Level 1

Spellcasting

From 1st level, your connection to the divine allows you to channel and cast spells. The Priest's spell slots match that of the Cleric.

Ritual Casting

You can cast any priest ritual spell from your book of rites without having it prepared.

Cult Practice

You choose a Cult Practice that you adhere to. Your choice grants you features at 1st and then again at 3rd, 6th, 10th, 14th, and 17th levels.

Level 2

Spiritual Guidance

Once per long rest, you can grant an ally advantage on a single skill check or saving throw.

Level 4

Ability Score Improvement

You can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As usual, you can't increase an ability score above 20 using this feature.

Level 5

Divine Protection

Once per long rest, you can add your Priest level to another player's saving throw.

Level 7

Rite Mastery

You can cast one ritual spell as a standard action once per long rest.

Level 9

Divine Insight

You can use your Spiritual Guidance twice per long rest.

Level 11

Greater Rite Mastery

You can cast any ritual spell as a standard action.

Level 13

Sacred Preservation

Once per long rest, you can protect a creature from death, stabilizing them if they fall to 0 hit points.

Level 15

Divine Eminence

You can cast a spell without expending a spell slot once per long rest.

Level 18

Cult Mastery

You've achieved such mastery over your Cult Practice that you always have advantage on Religion skill checks.

Level 20

Divine Apotheosis

Your connection to your deity or philosophy reaches its pinnacle, granting a permanent boon or transformation based on your Cult Practice.

Subclasses

Cult of Boemon

Followers of Boemon, the god of work, soil, law, and fatherhood. They value order, hard work, and the bonds of family.